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Sunday 26 August 2012

Sudden Attack


Sudden Attack is a free-to-play MMOFPS developed by GameHi (South Korean company) and published by Nexon.

Gameplay

“There are two teams in the game, red and blue. Red is the Tanzirilo Independence Force (Silent Fox corps) while blue is the United Great Force (SA Anti-terrorist Police). Teams are then pitched into various types of gameplay matches in different maps such as Deathmatch, Destruction/Bomb Defusal, Capture the flag, or custom call of duties (such as sniper-only, pistol-only or knife-only). Either team must satisfy the conditions, such as defusing the bomb, or successful planting and detonation, or achieving an amount of kills or round wins. A new game mode, Delta Battles, consists of three teams, red, blue and green.”





The game offers a tutorial for those who aren't familiar with FPS games.


Game Modes

Deathmatch

The object of a deathmatch is to kill as many opponents as possible or reach a certain number of kills within a specified time limit. If you are killed during a deathmatch, you will respawn after 10 seconds.

Sub Mission

These special maps have different objectives than the ordinary game modes. Each objective is detailed in the map description.

Free Fire

Free Fire matches are total free-for-all battles, with no teams. Everyone is your enemy, and the first mercenary to reach the kill quota wins! This is where the skill of the individual really shines, so show everyone what you’re worth!

Demolition

In demolition mode, one team is tasked with planting a bomb at a specific location on the map and defending the bomb until it explodes. The opposite team must defend the spot and keep the bomb from being planted until the time runs out.

Touchdown

In a retrieval mission, both teams must rush into the map and pick a designated target object and place in in the target area in front of the enemy's base.

Knife Touchdown

The UGPF and the Tanzirilian Alliance have decided to set their differences aside for a “friendly” game of Knife Touchdown. The goal is simple: grab the case and get it to the other team’s end zone. Remember though, tackling is against the rules. If you want to stop the other guy, you have to stab him instead!

Siege

The object of Siege missions is to be the first team to capture a targeted spot and then hold it for a certain period of time against enemy assault. The first team to hold the spot for the designated amount of time is declared the winner!

Assault

Assault Mode matches are small-scale battles between two teams of up to three people each. The goals of the match for each team are simple: The Red team must survive by keeping away from the Blue Team for a predetermined amount of time. The Blue team must eliminate the Red team before time runs out. Each team member has one life per round and the team that wins the most rounds out of five wins.

Capture

The objectives for this mode depending on which team you are assigned are to either protect the target items from being captured by the enemy, or to infiltrate the enemy territory, retrieve the target items and return them to the safe zone. If you are killed during the mission there is no coming back till the next round.

Delta Battle

Three teams of five duke it out to capture and hold the opponent teams' Capture Points. Teams without a Capture Point can't respawn, so your goal is to usurp new Capture Points without losing any that you currently hold. Teamwork is the key in Delta Battle.

Source

The game also allows its players to do some missions to earn goods/exp, also the players will receive medals and decorations as well as titles, depending on what they’ve achieve in a certain amount of time…











If you want to know more about the game or download and play it, click here.

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Author: SerruM
I believe that most things exist. If not, I'll simply make them exist...

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