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Thursday, 30 August 2012

Arctic Combat

Arctic Combat is a free to play online FPS published by Webzen. The game uses Unreal Engine 2.5 so that more players around the world that own pc’s with lower specs can join in, however they still made the game with high graphics.

“One of key system we have which differentiates our game from others is the gore mode, enemies limbs will fly depends where you shoot to kill him. We introduced this feature in order to provide more realism and greater feedback of shooting.”

The game is currently in beta testing so character customization is simple and also the game is a FPS not MMORPG, meaning that customization is pretty fair (face, helmet, and outfit at the moment). They plan on allowing players to have female characters, if they want to. The 2 battling factions are AF (Allied Force) led by the US and RSA (Red Star Alliance) led by Russia. The game also lets the players set they own assault/sniper classes and change while in the game. “AC's character advancement is based on their rank which is very similar to level systems in MMORPGs. Once character reaches each rank (level) he will be able to use better weapons and equipment.”

“There are 6 different modes at launch: Team Death Match, Free for all, Demolition, Conquest, Search and Destroy, and PVE missions. More and unique modes are under development too.”

Weapons/Armors/Items

“Just like any other online FPS, weapon is the most important tool to win the game. We offer a Trophy system in Online FPS, you get to have a chance to roll for unique to common items after each game ends, odds to receive these prize is totally random, your performance on the battlefield does little effect on your draw. As for these unique items you can trade with others through our Auction House, which is also the very first on an Online FPS like this.”

Cash?

“As for our revenue model we can proudly say that there will be No Cash Weapons in Arctic Combat. We know there have been a lot of complaints about unfairness with Cash weapons over-powering normal weapon, which makes paying users stronger and non-paying users weak and this is not a true free-to-play model at all.”

Another cool feature of the game is that some maps/modes allows the players to pick/use certain weapons that drop from enemies/allies or pick them somewhere on the map. For example:  RPG (rocket launcher), Air Strike packs, UAV (a drone for surveillance which allows you to spot your enemies for a few seconds), health packs, flamethrower etc…








Also the game allows players to play with bots.

“We offer one of the greatest AI you will ever find out there in online FPS market. We offer five different settings of difficulty level and if you try our most difficult setting AI mode, you will be very surprised. With these AIs we are currently developing various modes to entertain our users. So please look forward to our future update news.”


The game can be downloaded from the official website.
Note that the game is still in CBTesting!

Sunday, 26 August 2012

Sudden Attack


Sudden Attack is a free-to-play MMOFPS developed by GameHi (South Korean company) and published by Nexon.

Gameplay

“There are two teams in the game, red and blue. Red is the Tanzirilo Independence Force (Silent Fox corps) while blue is the United Great Force (SA Anti-terrorist Police). Teams are then pitched into various types of gameplay matches in different maps such as Deathmatch, Destruction/Bomb Defusal, Capture the flag, or custom call of duties (such as sniper-only, pistol-only or knife-only). Either team must satisfy the conditions, such as defusing the bomb, or successful planting and detonation, or achieving an amount of kills or round wins. A new game mode, Delta Battles, consists of three teams, red, blue and green.”





The game offers a tutorial for those who aren't familiar with FPS games.


Game Modes

Deathmatch

The object of a deathmatch is to kill as many opponents as possible or reach a certain number of kills within a specified time limit. If you are killed during a deathmatch, you will respawn after 10 seconds.

Sub Mission

These special maps have different objectives than the ordinary game modes. Each objective is detailed in the map description.

Free Fire

Free Fire matches are total free-for-all battles, with no teams. Everyone is your enemy, and the first mercenary to reach the kill quota wins! This is where the skill of the individual really shines, so show everyone what you’re worth!

Demolition

In demolition mode, one team is tasked with planting a bomb at a specific location on the map and defending the bomb until it explodes. The opposite team must defend the spot and keep the bomb from being planted until the time runs out.

Touchdown

In a retrieval mission, both teams must rush into the map and pick a designated target object and place in in the target area in front of the enemy's base.

Knife Touchdown

The UGPF and the Tanzirilian Alliance have decided to set their differences aside for a “friendly” game of Knife Touchdown. The goal is simple: grab the case and get it to the other team’s end zone. Remember though, tackling is against the rules. If you want to stop the other guy, you have to stab him instead!

Siege

The object of Siege missions is to be the first team to capture a targeted spot and then hold it for a certain period of time against enemy assault. The first team to hold the spot for the designated amount of time is declared the winner!

Assault

Assault Mode matches are small-scale battles between two teams of up to three people each. The goals of the match for each team are simple: The Red team must survive by keeping away from the Blue Team for a predetermined amount of time. The Blue team must eliminate the Red team before time runs out. Each team member has one life per round and the team that wins the most rounds out of five wins.

Capture

The objectives for this mode depending on which team you are assigned are to either protect the target items from being captured by the enemy, or to infiltrate the enemy territory, retrieve the target items and return them to the safe zone. If you are killed during the mission there is no coming back till the next round.

Delta Battle

Three teams of five duke it out to capture and hold the opponent teams' Capture Points. Teams without a Capture Point can't respawn, so your goal is to usurp new Capture Points without losing any that you currently hold. Teamwork is the key in Delta Battle.

Source

The game also allows its players to do some missions to earn goods/exp, also the players will receive medals and decorations as well as titles, depending on what they’ve achieve in a certain amount of time…











If you want to know more about the game or download and play it, click here.

Thursday, 23 August 2012

Champions Online


Champions Online is a free-to-play MMORPG with a super-hero theme. The game was developed by Cryptic Studios and published by Atari but Perfect World took over.










One of the great things that this game has to offer...is that it allows people to keep dreaming about becoming a hero. Maybe you can't become one in real life but in this world you can, with no questions asked. Design your own costume, physical/magical powers and start your journey of saving the people that need your help...

Gameplay

“The game is more action-oriented than most MMOs. Successful attacks and blocks increase a power meter which can then be spent to unleash more powerful actions.
Unlike most MMOs, there are no armor pieces or armor sets to collect. Instead character dress is purely unique and cosmetic, as are most weapons - damage is calculated using the character's basic stats, with the addition of extra devices. Reflecting the game's original design as a console game, characters also possess much fewer skills than standard MMOs; however each skill can be highly customized with a variety of player-chosen "Advantages". This tends to make the game much faster-paced and less of a "grind" than traditional MMOs. The level cap is 40, with special endgame content and gameplay at the cap.

The game features an "orb system" where enemies defeated by the player may drop orbs that temporarily benefit the hero's powers, life, or energy.

The game includes non-combat crafting skills, based on Science, Arms, and Magic, each of these has three other specializations players can choose under them. There are also a variety of travel powers, including swinging using webs or grappling hooks, flying, fire flying, jet-boot flying, rocket boot jumping, hover disks, super jump, super speed, teleportation, acrobatics (fast running, leaps and flips), ice sliding, earth flying, and tunneling.” Etc.










Your travel skills can be changed any time you want, if you're not happy with the one you already have. Also more skills have been added and can be bought or used if you're a premium user...

You can find more about the classes by clicking on "Source".

Source

Champions Online - Travel Powers by ChampionsOnlineVideo



If you want to play the game, create and account on the official website and download the game.

Tuesday, 21 August 2012

Lineage II


Lineage 2 is a MMORPG developed and published by NCsoft and uses Unreal Engine 2.5.

Basic Gameplay

“To begin playing Lineage II, players create a character as their avatar in the game's medieval-style virtual world. All the races start off at Talking Island. Players can choose from either fighter or mystic professions at the start, except for Dwarves and Kamael which are only able to select the fighter profession; this choice acts as an archetype for later profession options. Each race has its own set of classes, even if humans, elves and dark elves have a lot of classes that are very similar to their counterparts in the other two races.

As players kill non-player character (NPC) monsters, they accumulate experience points and skill points (SP). As experience points accumulate, the character's level increases, meaning various attributes of the character are augmented. Players purchase and then upgrade their character's skills using SP. Players can play alone or as part of a group to fight monsters and complete quests for new skills, experience points, and items. Player versus player (PvP) is a significant portion of the game.

To make sure PvP stays under control, the design includes a Karma system that provides negative consequences for killing other players when they are not fighting back. When being in a chaotic state (karma number higher than zero) with a PK count of 5 or more, players have a high probability of dropping items after being killed.”

Classes and subclasses

“There is currently a large number of classes (36) for all races combined. Each race and subsequent class has a set amount of Stat Points already assigned to their class.

Upon completing the quests after reaching level 75, a player may add subclass to their character. This subclass starts at level 40. Limitations are put in place on which subclass one can choose (e.g. Dark Elves may not choose Elf subclasses. In addition, a player may not choose a class that matches their main class (a Dark Avenger may not become a Paladin, likewise a Treasure Hunter may not become a Plains Walker). Once a subclass has reached level 75, players may choose another. A character may hold a total of three subclasses in addition to their main class.”

Source

I personally, did not enjoy playing this game.

Why?

The game seems to have dated graphics, gameplay is to dull and the lag is really annoying no to mention that most of the movement is done by mouse clicking...










There are of course players that enjoy playing the game because they used to play the first one, time ago and are familiar with most of the stuff that the game has to offer...however if you want to give it a try, it's up to you.

Lineage 2 Gameplay by thequestmakers


If you want to create an account and play the game, click here.

Monday, 20 August 2012

Jade Dynasty


Jade Dynasty is a free-to-play MMORPG created and published by Perfect World, the game is based on a popular Chinese Internet novel, Zhu Xian (诛仙).

Gameplay:

Jade Dynasty is set in a world based on ancient China, where the secrets of immortality and martial-arts perfection were fought over by six human factions: Jadeon, Skysong, Vim, Lupin, Modo and Incense Valley. Their pursuit of forbidden knowledge brought them into conflict with the demigod tribes of the Athan: the Balo, Arden, Rayan, Celan and Forta.
Each faction in Jade Dynasty has different skills, strengths, weaknesses and styles of play. Players can become more powerful through 150 levels and several endgame skill systems.”

The game also has unique features, like the Esper for example. The item allows its users to use a function similar to botting. In other words, the character can level up by itself and use potions without you interfering. The item also provides a new skill and extra attributes to its owner.

Pets
“Players are able to obtain pets and train them, improving their quality and evolving their appearance. Pets are very useful in-game as they attack enemies and possess skills of their own. Pets have levels just like players, but their power is more affected by the pet's Grade stat. A pet will level up either by fighting alongside its master or through items like Kylin or Miradrake Orbs, and its grade can be improved through pet jades. These can be obtained through quests or by trading in Celebean items, available through the Marketplace.
All pets have a star sign stat, which determines the attacks they have access to. A pet workshop function exists to craft training materials or gear for pets.
The pet's appearance can radically change at grades 12 and 18 using special mushroom items. The appearance change is purely aesthetic - it does not affect the pet's skills or attributes. Pets also chat with the player, with the mood of the pet determining what it says.”

Source

Jade Dynasty features several methods for quick travelling; this includes Skylords, Skyblades, and mounts.
Skylords: teleports between cities (players can only teleport to areas when their level is high enough)
Skyblades: allows players to fly through the air, though they require energy items to use (permanent ones can be bought with real cash)
Mounts: allows a player to travel on the ground faster than they could run (again permanent ones can be bought with real cash)


Jade Dynasty has 2 factions and 11 playable classes, 6 classes for the human faction and 5 for the Athan.







One more interesting thing the game offers its players is the meditation feature, the player will earn exp over time and also charge his Esper for botting.











The game can be downloaded from the official website
.

System requirements
Recommended
CPU Pentium 4 equivalent or greater.
RAM 1 GB+ RAM.
Hard disk 4.0 GB HD space.
Graphic display 64 MB or higher recommended (Direct X 9.0c or later)

Thursday, 16 August 2012

Family Guy Online


Family Guy Online is a massively-multiplayer online RPG based on the animated television series Family Guy. It was developed by Roadhouse Interactive ACRONYM Games and published by 20th Century Fox.

Gameplay:

The game was designed to match the TV series, so that players will find it easier to go around and have fun while living a Family Guy experience. It has RPG features such as levelling and questing and it also offers players the chance of making collections and unlock funny content.



Some of the quests also come with videos from the actual series to make it more fun and enjoyable. Even if this game is browser based, it offers players the opportunity to pick their classes and roam in the Family Guy scenery.









The game also allows you to meet your favourite characters, help them with their requests. This will allow you to be part of the main action and also enjoy the great content the game has to offer.







In order for you to take part, all you have to do is create an account and download Unity Web Player, this can be done straight from their website without any hassle and start playing right away.

Family Guy Online - Debut Trailer by IGNentertainment


If you want to play the game, click here.

Wednesday, 15 August 2012

Project Powder


Project Powder is an online multiplayer snowboard racing game with some RPG elements. The game will allow players to play in free-for-all or team-based matches, features RPG gameplay elements like leveling up, gear progression, and a robust trick skill tree which also teaches you how to do the tricks and get better at doing them.



















Project Powder Story:

“2146 AD

Global warming melted Earth's polar ice caps long ago and winter is a thing of the past. No snow in over a century meant snowboarding was but a distant memory. Motivated to change these circumstances, we began Project Powder.

Our desire to return to that sublime snow was all-consuming, but we had nowhere to go. Until now. The Warp Gate, an ingenious interstellar creation, has enabled us to travel to previously inaccessible points in the galaxy. Virgin planets blanketed in pristine powder beckon as we prepare to embark on the most thrilling snowboarding adventure of our lives.

We, the new generation of riders, compete to make our mark with amazing tricks in these uncharted territories. Join us - Max, Beth and Ross - as we launch our way through the Warp Gates and shred the epic, untouched powder. Amazing prizes are at stake. Do you have what it takes to hang?”

Source

Project Powder Gameplay [HD]




The game can be downloaded from the official OutSpark website.

System
Minimum Requirements
Recommended Settings
OS
WINDOWS XP
WINDOWS VISTA
CPU
Intel Pentium IV 1.6GHz or equivalent
Intel Pentium IV 2.0GHz or equivalent
RAM
512MB
1GB
HD Space
1GB
3GB
Graphic Card
Geforce 4 mx 440 / ATI Radeon 8500
Geforce FX 5200 / ATI Radeon 9550
Direct X
DirectX 9.0c or higher
DirectX 9.0c or higher