Cabal Online
Cabal Online is a free-to-play, 3D massively-multiplayer
online role-playing game, developed by South Korean company ESTsoft. Different
versions of the game are available for specific countries or regions. Although
Cabal Online is free-to-play, the game has a "Cash Shop" which allows
players to purchase game enhancements and useful ingame items using real
currency.
Gameplay:
As a common MMORPG, game play is targeted on eliminating
creatures, farming, performing missions for xp and going into dungeons for item
and "Alz", the in-game currency. Gamers can group together to form a
party, with a highest possible of six figures. Extra xp can be granted to party
members based on their efforts.
Cabal World:
The world of CABAL Online is divided into different areas,
namely maps and dungeons. Beginning gamers will only be able to accessibility
three charts and one area, the "Warp Gate", which provides walking
entry to all the three preliminary maps. As they succeed in the game and obtain
levels, they will get entries to new and more challenging maps, as well as
dungeons, or instances. Each map has a different establishing and weather; cases
of these consist of deserts, jungles, snowfall and ice maps and even an
innovative cityscape. Each map has its own exclusive set of non-playing
figures, such as characters and stores, as well as many creatures to battle and
obtain items and gold from. Visiting from one map to another is done by either
strolling through the twist checkpoint hyperlinks or by using Premium GPS. In
other cases, gamers may obtain unique vessels, namely Astral Boards and Bikes,
which offer greater speed, or by using the teleportation abilities of Dash and Blink,
the latter exclusive to the Wizard category.
Characters:
Cabal online makes available 6 playable classes:
Warrior: “The Warrior class is the typical melee
sword-user. They use Force to brutally enhance their physical abilities. They
possess the highest innate vitality or health value and their offensive skills
are slow and powerful. Their equipment set is by default the highly-defensive
Armour Set, metallic armours made of various materials and two-handed swords,
either Great Swords or Daikatana. They possess many strengthening buff skills
that can even further enhance their capabilities, including party-targeted
buffs. Their primary attribute is Strength which enhances their physical attack
value and their resistance.”
Force Shielder: “Force
Shielders are one of the two classes who have learned to materialize Force into
a real weapon. By studying magic, they have gained the ability to visualize and
create an Astral Shield, a relic which provides them with greater Defense. This
class is the basic tank class which possesses the highest Defense of all
classes and, when combined with its powerful damage-absorbing party skill, can
effectively guard other party members from a high amount of damage. Force
Shielders also possess a basic Healing skill, unlike all other classes save for
the Force Archer. Their latter skills are also the most critical damaging
techniques of all classes, making them both a good defender and attacker. Like
the Force Blader, they are a hybrid Sword-Magic class. However, unlike the
Force Blader who ultimately will have to develop both spheres to be able to use
curses, the Force Shielder can truly specialize in only one area of expertise.
A Sword Force Shielder will focus on the physical Sword skills and value
brawling and critical damaging. In this case, they would value Strength and
Dexterity for physical power and resistance. A Magic Force Shielder will focus
on Magic skills, namely cannon-type targeted spells which value damage per
second instead of high instant damage. They will rely on Dexterity and
Intelligence for strength, resistance and dodge. The class can also be
hybridized to fully utilise its complete potential, commonly making use of
paralysing Magic skills when fighting against the environment. Their arsenal is
by default the Armour Set, a Blade and a Crystal, counterpart to the Orb,
though it can depend on the type of specialization taken if the player so
chooses.”
Blader: “The Blader class is a fast sword-user melee
class known for its enhanced dodging and accuracy, as well as the speed of its
skills. They use Force to enhance both their dexterity and strength, giving
them more flexibility than a Warrior. Unlike warriors, however, they possess
only two party-enhancing strengthening skills; as such relying more often on
their individual strengths even when in a party, namely their damage output and
critical hit rate. Their equipment includes by default the Martial Set, a
lightweight kimono-styled cloth which favours Defense Rate, or evasion, as well
as a Blade and a Katana, or two swords of only one type if the player is so
inclined.”
Wizard: “They use Force to amplify the power of the
elements around them akin to what a Warrior does to its own strength. Their
primary attribute is Intelligence which raises their magical attack power. They
possess several buff skills that can affect not only themselves but any other
friendly targets they choose, as well as many party buffs. Some of these skills
are well known, namely the most basic ones which increase Health or Defense and
are usually performed on newcomers to aid them in their initial progress. Their
skills have a powerful damage output; however, they have one particular
difference from melee classes, which is their area of effect, or AoE. While melee
classes deal high damage to lesser enemies with the same skill, Wizards
disperse their damage through the highest area possible for all classes.
Combined with the paralysing capability of all of their strongest skills,
Wizards are crucial for controlling masses of enemies. Their main disadvantage
is their lower Defense; still, this can be tactically overcome by making use of
the stun effect of their advanced magic. Their equipment set is by default the
Martial Set and dual Orbs, single-handed globe-shaped controllers which spawn
staves in recent versions of the game.”
Force Archer: “are a variation of Wizards who prefer to
manipulate rather than amplify Force. Because of this, their skills have a
lesser area of effect in comparison to the Wizard's skills but, in contrast,
their damage is more precise, more accurate and with a higher critical hit
rate. They visualize and create a weapon in a way similar to the Force
Shielder, which is the Astral Bow; this weapon enhances their accuracy and
critical rate. They also possess the highest attack range of all classes, even
higher than that of a Wizard. Unique to this class, they possess supportive
magic such as powerful single-target and party Healing skills, as well as many
useful buffs, especially some used on new players alongside the Wizard's. Their
skills have the fastest casting time of all, giving them a high damage per
second value. Force Archers value Intelligence and Dexterity, both for magical
power and dodging, as well as the balanced Battle Set and dual Crystals.”
Force Blader: “The Force Blader class is themed as a magic
swordsman. They use Force to empower their blade arts and have developed unique
debuff skills that no other class possesses. Although they can use targeted
cannon-type magic skills to fight, their sword skills are the strongest, their
magic affinity being demonstrated only in their Force-imbued Sword skills.
Their most powerful attacks are also enchanted with curses, causing negative
handicapping effects on their targets alongside damage itself. Because they
evenly nurture all three of the main attributes, they are both the most
flexible and most time-consuming class to develop. Their equipment is by
default the balanced Battle Set, a protective suit made of many different kinds
of fibers, a Katana and an Orb. Their complexity in the use of curse skills
makes them a class best for advanced players.”
The game offers players the opportunity to get stronger once
in 10 levels and unlock special abilities for them to use in combat. One of the
most known ability is a Battle Mode, which enhances the characters’ defence and
damage depending on his level. Also normal spells will become more powerful as
the player levels up.
Mission War/ Nation
War
Players can have normal PVP or Different Faction PVP, every
4 hours (6 time a day) players can join Tierra Gloriosa a place where the 2
factions (Capella and Procyon) fight for domination of the battle field. Each
character can become one of the two after he did a level 52 Quest for choosing
a nation.
If you want to try out the game, you can download it from the official website (EU).
If you want to try out the game, you can download it from the official website (EU).
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